
Friday, September 30, 2011
Saturday, September 10, 2011
Wednesday, August 10, 2011
Monday, August 01, 2011
Wednesday, July 13, 2011
Tuesday, July 05, 2011
Wednesday, June 29, 2011
Rabbits and robots
Recently I've discovered that modelling low polygon assets for games is easy, but keeping the poly count low is hard.
I also spent a few days trying to create a rig for a character I'd previously modeled, but it didn't work and I was unable to locate the source of the problem. So I decided to fix up a different character and re-approach rigging again tomorrow.
Sunday, June 12, 2011
Saturday, June 04, 2011
Thursday, June 02, 2011
Saturday, April 02, 2011
Wedding invite
I recently created this wedding invite for my flatmate John who is getting married to his girlfriend Laura in September.
Sunday, March 06, 2011
Wednesday, January 26, 2011
Tuesday, January 18, 2011
Thursday, January 13, 2011
Thursday, November 25, 2010
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